#include "script_component.hpp"

[{
    GETVAR(player,EGVAR(player,done),false)
}, {
    private _armory_unlocks = GETVAR(player,Armory_Unlocks,GVAR(default_armory));
    private _garage_unlocks = GETVAR(player,Garage_Unlocks,GVAR(default_garage));

    [_armory_unlocks, _garage_unlocks] call FUNC(initArsenal);
}] call CFUNC(waitUntilAndExecute);