#include "script_component.hpp"

[{
    GETVAR(player,value_loadDone,false)
}, {
    private _bank = GETVAR(player,FORGE_Bank,0);
    private _cash = GETVAR(player,FORGE_Cash,0);
    private _uid = getPlayerUID player;

    ["forge_server_bank_handleEvents", ["BANK::HANDLE::PLAYER::LOAD", [_uid, _bank, _cash]]] call CFUNC(serverEvent);
}] call CFUNC(waitUntilAndExecute);