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40eccaed69
...
af39d7e528
@ -2,8 +2,6 @@ PREP(attack);
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PREP(attackModule);
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PREP(defuse);
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PREP(defuseModule);
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PREP(delivery);
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PREP(deliveryModule);
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PREP(destroy);
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PREP(destroyModule);
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PREP(explosivesModule);
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@ -14,7 +12,6 @@ PREP(hostageModule);
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PREP(hostagesModule);
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PREP(hvt);
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PREP(hvtModule);
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PREP(makeCargo);
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PREP(makeHostage);
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PREP(makeHVT);
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PREP(makeIED);
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@ -5,7 +5,6 @@ PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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GVAR(allCargo) = [];
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GVAR(allHostages) = [];
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GVAR(allHVTs) = [];
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GVAR(allIEDs) = [];
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@ -1,98 +0,0 @@
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#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Registers a delivery task
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*
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* Arguments:
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* 0: ID of the task <STRING>
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* 1: Amount of damaged cargo to fail the task <NUMBER>
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* 2: Amount of cargo delivered to complete the task <NUMBER>
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* 3: Marker name for the delivery zone <STRING>
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* 4: Amount of funds the company receives if the task is successful <NUMBER> (default: 0)
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* 5: Amount of rating the company and player lose if the task is failed <NUMBER> (default: 0)
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* 6: Amount of rating the company and player receive if the task is successful <NUMBER> (default: 0)
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* 7: Should the mission end (MissionSuccess) if the task is successful <BOOL> (default: false)
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* 8: Should the mission end (MissionFailed) if the task is failed <BOOL> (default: false)
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* 9: Amount of time to complete delivery <NUMBER> (default: nil)
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*
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* Return Value:
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* None
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*
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* Example:
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* ["delivery_1", 1, 3, "delivery_zone", 250000, -75, 300, false, false] spawn forge_client_task_fnc_delivery;
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* ["delivery_1", 1, 3, "delivery_zone", 250000, -75, 300, false, false, 900] spawn forge_client_task_fnc_delivery;
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*
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* Public: Yes
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*/
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params [["_taskID", "", [""]], ["_limitFail", -1, [0]], ["_limitSuccess", -1, [0]], ["_deliveryZone", "", [""]], ["_companyFunds", 0, [0]], ["_ratingFail", 0, [0]], ["_ratingSuccess", 0, [0]], ["_endSuccess", false, [false]], ["_endFail", false, [false]], ["_time", nil, [0]]];
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private _result = 0;
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waitUntil {
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sleep 1;
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_cargo = GVAR(allCargo) select { (_x getVariable ["assignedTask", ""]) == _taskID };
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count _cargo > 0
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};
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private _cargo = GVAR(allCargo) select { (_x getVariable ["assignedTask", ""]) == _taskID };
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private _startTime = if (!isNil "_time") then { floor(time) } else { nil };
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waitUntil {
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sleep 1;
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private _cargoDelivered = ({ _x inArea _deliveryZone && (damage _x) < 0.7 } count _cargo);
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private _cargoDamaged = ({ damage _x >= 0.7 } count _cargo);
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if (!isNil "_time") then {
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private _timeExpired = (floor time - _startTime >= _time);
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if (_cargoDamaged >= _limitFail) then { _result = 1; };
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if (_cargoDelivered < _limitSuccess && _timeExpired) then { _result = 1; };
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(_result == 1) or ((_cargoDelivered >= _limitSuccess) && (_cargoDamaged < _limitFail))
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} else {
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if (_cargoDamaged >= _limitFail) then { _result = 1; };
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(_result == 1) or ((_cargoDelivered >= _limitSuccess) && (_cargoDamaged < _limitFail))
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};
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};
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if (_result == 1) then {
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{ deleteVehicle _x } forEach _cargo;
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[_taskID, "FAILED"] call BFUNC(taskSetState);
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if (_endFail) then {
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["MissionFail", false] remoteExecCall ["BIS_fnc_endMission", playerSide];
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};
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// ["deduct", _ratingFail] remoteExecCall ["forge_server_rating_fnc_handleRating", 2];
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[_ratingFail] call EFUNC(org,addReputation);
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[format ["Task failed: %1 reputation", _ratingFail], "warning", 5, "right"] call EFUNC(misc,notify);
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sleep 1;
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{ [_x, _ratingFail] remoteExec ["addRating", -2] } forEach allPlayers;
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} else {
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{ deleteVehicle _x } forEach _cargo;
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[_taskID, "SUCCEEDED"] call BFUNC(taskSetState);
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if (_endSuccess) then {
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["MissionSuccess", false] remoteExecCall ["BIS_fnc_endMission", playerSide];
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};
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// ["advance", _ratingSuccess] remoteExecCall ["forge_server_rating_fnc_handleRating", 2];
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[_ratingSuccess] call EFUNC(org,addReputation);
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[format ["Task succeeded: %1 reputation", _ratingSuccess], "success", 5, "right"] call EFUNC(misc,notify);
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sleep 1;
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{ [_x, _ratingSuccess] remoteExec ["addRating", -2] } forEach allPlayers;
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// ["advance", _companyFunds] remoteExecCall ["forge_server_money_fnc_handleFunds", 2];
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[_companyFunds] call EFUNC(org,addFunds);
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[format ["Task succeeded: %1 funds", _companyFunds], "success", 5, "right"] call EFUNC(misc,notify);
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};
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@ -1,66 +0,0 @@
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#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Creates a delivery task module
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* call forge_client_task_fnc_deliveryModule;
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*
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* Public: No
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*/
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// Module category
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private _category = "Forge Tasks";
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private _subCategory = "Delivery Tasks";
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// Create the module
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private _module = createDialog "RscDisplayAttributes";
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_module setVariable ["category", _category];
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_module setVariable ["subcategory", _subCategory];
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_module setVariable ["description", "Configure a delivery task"];
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// Add fields for task configuration
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[_module, "Task ID", "taskID", "", true] call BIS_fnc_addAttribute;
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[_module, "Fail Limit", "limitFail", "1", true] call BIS_fnc_addAttribute;
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[_module, "Success Count", "limitSuccess", "3", true] call BIS_fnc_addAttribute;
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[_module, "Delivery Zone", "deliveryZone", "", true] call BIS_fnc_addAttribute;
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[_module, "Company Funds Reward", "companyFunds", "250000", true] call BIS_fnc_addAttribute;
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[_module, "Rating Loss on Fail", "ratingFail", "-75", true] call BIS_fnc_addAttribute;
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[_module, "Rating Gain on Success", "ratingSuccess", "300", true] call BIS_fnc_addAttribute;
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[_module, "End Mission on Success", "endSuccess", "false", false] call BIS_fnc_addAttribute;
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[_module, "End Mission on Fail", "endFail", "false", false] call BIS_fnc_addAttribute;
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[_module, "Time Limit (seconds)", "timeLimit", "", false] call BIS_fnc_addAttribute;
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// Add confirm button handler
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_module setVariable ["onConfirm", {
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params ["_module"];
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private _taskID = _module getVariable ["taskID", ""];
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private _limitFail = parseNumber (_module getVariable ["limitFail", "1"]);
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private _limitSuccess = parseNumber (_module getVariable ["limitSuccess", "3"]);
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private _deliveryZone = _module getVariable ["deliveryZone", ""];
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private _companyFunds = parseNumber (_module getVariable ["companyFunds", "250000"]);
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private _ratingFail = parseNumber (_module getVariable ["ratingFail", "-75"]);
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private _ratingSuccess = parseNumber (_module getVariable ["ratingSuccess", "300"]);
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private _endSuccess = _module getVariable ["endSuccess", "false"] == "true";
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private _endFail = _module getVariable ["endFail", "false"] == "true";
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private _timeLimit = _module getVariable ["timeLimit", ""];
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// Convert time limit to number or nil
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private _timeLimitNum = if (_timeLimit == "") then { nil } else { parseNumber _timeLimit };
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// Create the task
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private _params = [_taskID, _limitFail, _limitSuccess, _deliveryZone, _companyFunds, _ratingFail, _ratingSuccess, _endSuccess, _endFail];
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if (!isNil "_timeLimitNum") then {
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_params pushBack _timeLimitNum;
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};
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["delivery", _params] remoteExec ["forge_client_task_fnc_handler", 2, false];
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}];
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@ -18,7 +18,7 @@
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* Public: Yes
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*/
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params [["_taskType", "", [""]], ["_args", [], [[]]], ["_minRating", 0, [0]]];
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params [["_taskType", "", [""]], ["_cntParams", [], [[]]], ["_minRating", 0, [0]]];
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private _thread = 0;
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@ -33,27 +33,23 @@ if (_companyRating < _minRating) exitWith {
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switch (_taskType) do {
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case "attack": {
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private _thread = _args spawn FUNC(attack);
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private _thread = _cntParams spawn FUNC(attack);
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waitUntil { sleep 2; scriptDone _thread };
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};
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case "defuse": {
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private _thread = _args spawn FUNC(defuse);
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private _thread = _cntParams spawn FUNC(defuse);
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waitUntil { sleep 2; scriptDone _thread };
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};
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case "destroy": {
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private _thread = _args spawn FUNC(destroy);
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waitUntil { sleep 2; scriptDone _thread };
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};
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case "delivery": {
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private _thread = _args spawn FUNC(delivery);
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private _thread = _cntParams spawn FUNC(destroy);
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waitUntil { sleep 2; scriptDone _thread };
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};
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case "hostage": {
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private _thread = _args spawn FUNC(hostage);
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private _thread = _cntParams spawn FUNC(hostage);
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waitUntil { sleep 2; scriptDone _thread };
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};
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case "hvt": {
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private _thread = _args spawn FUNC(hvt);
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private _thread = _cntParams spawn FUNC(hvt);
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waitUntil { sleep 2; scriptDone _thread };
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};
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default {
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@ -1,39 +0,0 @@
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#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Assigns cargo to a task for delivery
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*
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* Arguments:
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* 0: Object to convert to delivery cargo <OBJECT>
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* 1: Task ID to assign the cargo to <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_cargoObject, "delivery_1"] call forge_client_task_fnc_makeCargo;
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*
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* Public: Yes
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*/
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params [["_cargo", objNull, [objNull]], ["_taskID", "", [""]]];
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diag_log format ["[FORGE] Make Cargo: %1", _this];
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if (isNull _cargo) exitWith { diag_log "ERROR: Attempt to create cargo from null object"; };
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if (_taskID == "") exitWith { diag_log "ERROR: No task ID provided for cargo"; };
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SETPVAR(_cargo,assignedTask,_taskID);
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GVAR(allCargo) pushBack _cargo;
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_cargo addEventHandler ["Damaged", {
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params ["_unit", "_hitSelection", "_damage", "_hitPartIndex", "_hitPoint", "_shooter", "_projectile"];
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if (damage _unit >= 0.7) then {
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private _taskID = GETVAR(_unit,assignedTask,"");
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if (_taskID isNotEqualTo "") then {
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hint format ["Warning: Cargo severely damaged! Task: %1", _taskID];
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};
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};
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}];
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@ -2,7 +2,7 @@
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/*
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* Author: IDSolutions
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* Assigns an AI unit to a task as a hvt
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* Registers an AI unit as a hvt
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*
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* Arguments:
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* 0: The AI unit <OBJECT>
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@ -17,14 +17,11 @@
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* Public: Yes
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*/
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params [["_entity", objNull, [objNull, grpNull]], ["_taskID", "", [""]]];
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if (isNull _entity) exitWith { diag_log "ERROR: Attempt to create entity from null object"; };
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if (_taskID == "") exitWith { diag_log "ERROR: No task ID provided for entity"; };
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diag_log format ["[FORGE] Make HVT: %1", _this];
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params [["_entity", nil, [objNull, 0, [], sideUnknown, grpNull, ""]], ["_taskID", "", [""]]];
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SETVAR(_entity,assignedTask,_taskID);
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GVAR(allHVTs) pushBackUnique _entity;
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if (alive _entity) then { [_entity, "hvt"] spawn FUNC(heartBeat); };
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if (alive _entity) then {
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[_entity, "hvt"] spawn FUNC(heartBeat);
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};
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@ -2,7 +2,7 @@
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/*
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* Author: IDSolutions
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* Assigns an AI unit to a task as a hostage
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* Registers an AI unit as a hostage/POW
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*
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* Arguments:
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* 0: The AI unit <OBJECT>
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@ -17,14 +17,13 @@
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* Public: Yes
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*/
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params [["_entity", objNull, [objNull, grpNull]], ["_taskID", "", [""]]];
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if (isNull _entity) exitWith { diag_log "ERROR: Attempt to create entity from null object"; };
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if (_taskID == "") exitWith { diag_log "ERROR: No task ID provided for entity"; };
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params [["_entity", nil, [objNull, 0, [], sideUnknown, grpNull, ""]], ["_taskID", "", [""]]];
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diag_log format ["[FORGE] Make Hostage: %1", _this];
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SETVAR(_entity,assignedTask,_taskID);
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GVAR(allHostages) pushBackUnique _entity;
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if (alive _entity) then { [_entity, "hostage"] spawn FUNC(heartBeat); };
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if (alive _entity) then {
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[_entity, "hostage"] spawn FUNC(heartBeat);
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};
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@ -2,7 +2,7 @@
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/*
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* Author: IDSolutions
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* Assigns an IED to a task and starts countdown timer
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* Registers an IED and starts countdown timer
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*
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* Arguments:
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* 0: The object <OBJECT>
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@ -18,15 +18,9 @@
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* Public: Yes
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*/
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params [["_entity", objNull, [objNull]], ["_taskID", "", [""]], ["_time", 0, [0]]];
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if (isNull _entity) exitWith { diag_log "ERROR: Attempt to create entity from null object"; };
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if (_taskID == "") exitWith { diag_log "ERROR: No task ID provided for entity"; };
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if (_time < 0) exitWith { diag_log "ERROR: Invalid time provided for IED"; };
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diag_log format ["[FORGE] Make IED: %1", _this];
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params [["_entity", nil, [objNull, 0, [], sideUnknown, grpNull, ""]], ["_taskID", "", [""]], ["_time", 0, [0]]];
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SETVAR(_entity,assignedTask,_taskID);
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GVAR(allIEDs) pushBackUnique _entity;
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if (alive _entity) then { [_entity, "ied", _time] spawn FUNC(heartBeat); };
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[_entity, "ied", _time] spawn FUNC(heartBeat);
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@ -2,7 +2,7 @@
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/*
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* Author: IDSolutions
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* Assigns an object to a task as a protected target
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* Registers an object
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*
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* Arguments:
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* 0: The object <OBJECT>
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@ -17,12 +17,7 @@
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* Public: Yes
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*/
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params [["_entity", objNull, [objNull]], ["_taskID", "", [""]]];
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params [["_entity", nil, [objNull, 0, [], sideUnknown, grpNull, ""]], ["_taskID", "", [""]]];
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if (isNull _entity) exitWith { diag_log "ERROR: Attempt to create entity from null object"; };
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if (_taskID == "") exitWith { diag_log "ERROR: No task ID provided for entity"; };
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diag_log format ["[FORGE] Make Object: %1", _this];
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SETPVAR(_entity,assignedTask,_taskID);
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SETVAR(_entity,assignedTask,_taskID);
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GVAR(allEntities) pushBackUnique _entity;
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@ -2,7 +2,7 @@
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/*
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* Author: IDSolutions
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* Assigns an AI unit to a task as a shooter
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* Registers an AI unit as a shooter
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*
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* Arguments:
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* 0: The AI unit <OBJECT>
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@ -17,10 +17,7 @@
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* Public: Yes
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*/
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params [["_entity", objNull, [objNull, grpNull]], ["_taskID", "", [""]]];
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if (isNull _entity) exitWith { diag_log "ERROR: Attempt to create entity from null object"; };
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if (_taskID == "") exitWith { diag_log "ERROR: No task ID provided for entity"; };
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params [["_entity", nil, [objNull, 0, [], sideUnknown, grpNull, ""]], ["_taskID", "", [""]]];
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diag_log format ["[FORGE] Make Shooter: %1", _this];
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|
@ -2,10 +2,10 @@
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/*
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||||
* Author: IDSolutions
|
||||
* Assigns an object to a task as a target
|
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* Registers an AI unit as a target
|
||||
*
|
||||
* Arguments:
|
||||
* 0: The object <OBJECT>
|
||||
* 0: The AI unit <OBJECT>
|
||||
* 1: ID of the task <STRING>
|
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*
|
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* Return Value:
|
||||
@ -17,12 +17,7 @@
|
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* Public: Yes
|
||||
*/
|
||||
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params [["_entity", objNull, [objNull, grpNull]], ["_taskID", "", [""]]];
|
||||
|
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if (isNull _entity) exitWith { diag_log "ERROR: Attempt to create entity from null object"; };
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if (_taskID == "") exitWith { diag_log "ERROR: No task ID provided for entity"; };
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|
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diag_log format ["[FORGE] Make Target: %1", _this];
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params [["_entity", nil, [objNull, 0, [], sideUnknown, grpNull, ""]], ["_taskID", "", [""]]];
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SETVAR(_entity,assignedTask,_taskID);
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GVAR(allTargets) pushBackUnique _entity;
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