#include "..\script_component.hpp" /* * Author: IDSolutions * Selects AI for dialogue * * Arguments: * 0: _units - Array of AI units * * Return Value: * None * * Example: * [units group player] call FUNC(selectAI); * * Public: No */ params [["_units", [], [[]]]]; { _x disableAI "ALL"; _x switchMove " "; [_x] call FUNC(selectDialogue); true } count (_units);