class RscGarageDialog { idd = IDD_GARAGEDIALOG; movingEnable = 1; enableSimulation = 1; class controlsBackground { class MainBackground: RscText { idc = -1; x = "0.25 * safezoneW + safezoneX"; y = "0.125 * safezoneH + safezoneY"; w = "0.5 * safezoneW"; h = "0.725 * safezoneH"; colorBackground[] = {0, 0, 0, 0.7}; }; class DialogTitle: RscText { idc = IDC_DIALOGNAME; text = CSTRING(Name); x = "0.25 * safezoneW + safezoneX"; y = "0.125 * safezoneH + safezoneY"; w = "0.5 * safezoneW"; h = "0.0325 * safezoneH"; colorBackground[] = {0.1, 0.1, 0.1, 1}; }; }; class controls { class PlayerEquipmentList: RscListBox { idc = IDC_VEHICLELIST; x = "0.26 * safezoneW + safezoneX"; y = "0.17 * safezoneH + safezoneY"; w = "0.23 * safezoneW"; h = "0.615 * safezoneH"; }; class GarageItemsList: RscListBox { idc = IDC_GARAGEVEHICLELIST; x = "0.51 * safezoneW + safezoneX"; y = "0.17 * safezoneH + safezoneY"; w = "0.23 * safezoneW"; h = "0.615 * safezoneH"; }; class StoreButton: RscButton { idc = IDC_STOREBUTTON; text = CSTRING(Store); x = "0.26 * safezoneW + safezoneX"; y = "0.80625 * safezoneH + safezoneY"; w = "0.23 * safezoneW"; h = "0.0325 * safezoneH"; onButtonClick = "_this call forge_client_garage_fnc_storeVehicle"; }; class SpawnButton: RscButton { idc = IDC_SPAWNBUTTON; text = CSTRING(Spawn); x = "0.51 * safezoneW + safezoneX"; y = "0.80625 * safezoneH + safezoneY"; w = "0.23 * safezoneW"; h = "0.0325 * safezoneH"; onButtonClick = "_this call forge_client_garage_fnc_spawnVehicle"; }; class CloseButton: RscButton { idc = IDC_CLOSEBUTTON; text = "X"; x = "0.7225 * safezoneW + safezoneX"; y = "0.125 * safezoneH + safezoneY"; w = "0.0275 * safezoneW"; h = "0.0325 * safezoneH"; onButtonClick = "closeDialog 0"; }; }; };