#include "..\script_component.hpp" /* * Function: forge_client_admin_fnc_handleTransfer * Author: IDSolutions * * [Description] * Handles fund transfers through the admin interface. * This function retrieves the selected player's UID and amount * from the admin dialog, then sends it to the server-side admin store. * Supports multiple transfer types: advance (to single player), * deduct (from single player), advanceAll (to all players), * and payday (distribute based on paygrade). * * Arguments: * 0: Condition - The type of transfer to perform ("advance", "deduct", "advanceAll", "payday") * * Return Value: * None * * Examples: * ["advance"] call forge_client_admin_fnc_handleTransfer; * ["payday"] call forge_client_admin_fnc_handleTransfer; * * Public: No - Called from admin dialog controls */ params [["_condition", "", [""]]]; private _dialog = findDisplay 202303; private _list = _dialog displayCtrl 2023001; private _index = lbCurSel _list; private _uid = _list lbData _index; private _amount = round (parseNumber (ctrlText 2023005)); if ({_condition in ["advance", "deduct"]} && ((isNil "_uid") || { _uid isEqualTo "" })) exitWith { hint "You did not select a player!"; }; ["forge_server_admin_handleEvents", ["ADMIN::TRANSFER", [_condition, _amount, _uid]]] call CFUNC(serverEvent); ctrlSetText [2023005, ""];