#include "script_component.hpp" [QGVAR(handleEvents), { params ["_control", "_isConfirmDialog", "_message"]; diag_log text format ["[FORGE::Client::Garage::XEH_postInit] Received event: '%1'", _message]; _message = fromJSON _message; private _event = _message get "event"; private _data = _message get "data"; private _vehicles = GETVAR(player,FORGE_Garage,[]); //TODO: Implement garage from server switch (_event) do { case "REQUEST::GARAGE::DATA": { private _garageData = createHashMap; private _vehicleList = []; { private _vehicle = _x; if (isNull _vehicle || { !alive _vehicle }) exitWith {}; private _vehicleInfo = createHashMapFromArray [ ["classname", typeOf _vehicle], ["damage", damage _vehicle], ["fuel", fuel _vehicle], ["hitpoints", getAllHitPointsDamage _vehicle] ]; _vehicleList pushBack _vehicleInfo; } forEach _vehicles; _garageData set ["vehicles", _vehicleList]; _control ctrlWebBrowserAction ["ExecJS", format ["handleGarageDataRequest(%1)", (toJSON _vehicleList)]]; }; case "STORE::VEHICLE": { // Logic to store vehicle in garage // This would typically involve saving the vehicle's state to a database or similar }; case "RETRIEVE::VEHICLE": { // Logic to retrieve vehicle from garage // This would typically involve loading the vehicle's state from a database or similar }; default { diag_log text format ["[FORGE::Client::Garage::XEH_postInit] Unknown event: '%1'", _event]; }; }; }] call CFUNC(addEventHandler);