#include "..\script_component.hpp" /* * Function: forge_client_locker_fnc_initLocker * Author: IDSolutions * * [Description] * Initializes the lockers. * * Arguments: * N/A * * Return Value: * N/A * * Examples: * [] call forge_client_locker_fnc_initLocker; * * Public: Yes */ { private _configName = configName(_x); private _className = (missionConfigFile >> "CfgLockers" >> "lockers" >> _configName >> "className") call BFUNC(getCfgData); private _pos = (missionConfigFile >> "CfgLockers" >> "lockers" >> _configName >> "pos") call BFUNC(getCfgData); private _dir = (missionConfigFile >> "CfgLockers" >> "lockers" >> _configName >> "dir") call BFUNC(getCfgData); private _type = (missionConfigFile >> "CfgLockers" >> "lockers" >> _configName >> "type") call BFUNC(getCfgData); if (_type == "object") then { private _locker = createSimpleObject [_className, [0, 0, 0]]; _locker setPosATL _pos; _locker setDir _dir; _locker allowDamage false; _locker setVariable ["isLocker", true, true]; } else { private _group = createGroup civilian; private _locker = _group createUnit [_className, [0, 0, 0], [], 0, "NONE"]; _locker disableAI "MOVE"; _locker setPosATL _pos; _locker setDir _dir; _locker allowDamage false; _locker setVariable ["isLocker", true, true]; _locker setVariable ["BIS_enableRandomization", false]; }; diag_log text format ["[FORGE Locker] ClassName: '%1' Pos: '%2' Dir: '%3' Type: '%4'", _className, _pos, _dir, _type]; } forEach ("true" configClasses (missionConfigFile >> "CfgLockers" >> "lockers"));