#include "..\script_component.hpp" private _display = findDisplay IDD_GARAGEDIALOG; private _garageList = _display displayCtrl IDC_GARAGEVEHICLELIST; // private _storedVehicles = player getVariable ["FORGE_Garage", []]; private _storedVehicles = GETVAR(player,FORGE_Garage,[]); lbClear _garageList; { _x params ["_isGarageVehicle", "_className", "_vehData"]; private _index = -1; private _displayName = getText (configFile >> "CfgVehicles" >> _className >> "displayName"); private _picture = getText (configFile >> "CfgVehicles" >> _className >> "picture"); _index = _garageList lbAdd _displayName; _garageList lbSetData [_index, str [_isGarageVehicle, _className, _vehData]]; _garageList lbSetPicture [_index, _picture]; } forEach _storedVehicles;