#include "..\script_component.hpp" /* Name: forge_client_dialogue_fnc_selectDialogue Date: 8/6/2022 Version: 1.0 Author: J. Schmidt Description: Create dialogue for AI unit. Arguments: 0: OBJECT - The AI unit 1: STRING - The dialogue */ params [["_units", [], [[]]], ["_dialogue", [], [[]]]]; { _x params ["_topic", "_sentence"]; [_topic, _sentence, nil, false, nil, [_units], 1, false] spawn BFUNC(kbTell); true } count (_dialogue);