#include "..\script_component.hpp" waitUntil { !isNull player && player == player }; waitUntil { !isNil "BIS_fnc_init" }; waitUntil { !(isNull (findDisplay 46)) }; waitUntil { "FORGE_Phone" in items player }; FORGE_addAction = player addAction ["Mobile Phone", FUNC(initAction), [], -99, false, false, "", ""];