#include "..\script_component.hpp" /* * Author: IDSolutions * Gets the current state of a player * * Arguments: * 0: Player * * Return Value: * Player State * * Example: * _state = [player] call forge_client_common_fnc_actorStateGet * * Public: No */ params [["_player", objNull, [objNull]]]; private _loadout = getUnitLoadout _player; private _pos = getPosASL _player; private _dir = getDir _player; private _stance = stance _player; private _phone = GETVAR(_player,FORGE_Phone,QUOTE(000-000-0000)); private _email = GETVAR(_player,FORGE_Email,QUOTE(player@example.com)); private _bank = GETVAR(_player,FORGE_Bank,0); private _cash = GETVAR(_player,FORGE_Cash,0); private _state = lifeState _player; private _hash = createHashMap; _hash set ["loadout", _loadout]; _hash set ["position", _pos]; _hash set ["direction", _dir]; _hash set ["stance", _stance]; _hash set ["phone", _phone]; _hash set ["email", _email]; _hash set ["bank", _bank]; _hash set ["cash", _cash]; _hash set ["state", _state]; _hash