#include "..\script_component.hpp" /* * Author: IDSolutions * Refreshes the bank dialog. * * Arguments: * None * * Return Value: * None * * Example: * [] call forge_client_bank_fnc_refresh; * * Public: Yes */ private _bank = GETVAR(player,FORGE_Bank,0); //TODO: Implement balance from server private _cash = GETVAR(player,FORGE_Cash,0); //TODO: Implement cash from server private _payMultiplier = "MULTIPLYR" call BFUNC(getParamValue); private _plyscore = rating player; private _pending = _plyscore * _payMultiplier; private _formattedBank = _bank call EFUNC(misc,formatNumber); private _formattedCash = _cash call EFUNC(misc,formatNumber); private _formattedPending = _pending call EFUNC(misc,formatNumber); if (!isNull (findDisplay IDD_BANKDIALOG)) then { ctrlSetText [IDC_CASHTEXT, format ["Cash: $%1", _formattedCash]]; ctrlSetText [IDC_BANKTEXT, format ["Bank: $%1", _formattedBank]]; ctrlSetText [IDC_RATINGTEXT, format ["Rating: %1", _formattedPending]]; ctrlSetText [IDC_TIMESHEETTEXT, "Ready for Timesheet"]; ctrlSetText [IDC_AMOUNTINPUT, ""]; ctrlSetText [IDC_PLAYERINPUT, ""]; };