#include "..\script_component.hpp" /* * Author: IDSolutions * Handle player load from DB. * * Arguments: * 0: Data from key (default: []) * * Return Value: * None * * Example: * [[_data]] call forge_client_init_fnc_handlePlayerLoad (Server or Singleplayer Only) * [[_data]] remoteExecCall ["forge_client_init_fnc_handlePlayerLoad", 2, false] (Multiplayer Only) * * Public: Yes */ private _data = _this; private _defaultEmail = "unknown@spearnet.mil"; private _defaultPhoneNumber = "unknown"; if (_data isEqualTo [""]) then { 2 cutText ["No Save Found!", "PLAIN DOWN", 1]; [player] spawn EFUNC(player,firstLogin); } else { [format ["Welcome back %1. Your persistent locker, bank, cash and profile have been loaded.", name player], "blue-grey", 5] call EFUNC(misc,notify); for "_i" from 0 to (count _data - 1) step 2 do { private _key = _data select _i; private _value = _data select (_i + 1); if (_value isEqualType []) then { _value = _value select 0; }; switch (_key) do { case "reputation": { SETPVAR(player,Reputation,_value); player addRating _value; }; case "loadout": { SETPVAR(player,Loadout,_value); player setUnitLoadout _value; }; case "direction": { SETPVAR(player,Direction,_value); player setDir _value; }; case "cash": { SETPVAR(player,FORGE_Cash,_value); }; case "bank": { SETPVAR(player,FORGE_Bank,_value); }; case "armory_unlocks": { SETPVAR(player,Armory_Unlocks,_value); }; case "garage_unlocks": { SETPVAR(player,Garage_Unlocks,_value); }; case "locker": { SETPVAR(player,FORGE_Locker,_value); }; case "garage": { SETPVAR(player,FORGE_Garage,_value); }; case "email": { SETPVAR(player,FORGE_Email,_value); }; case "number": { SETPVAR(player,FORGE_Phone_Number,_value); }; case "paygrade": { SETPVAR(player,FORGE_PayGrade,_value); }; case "organization": { SETPVAR(player,FORGE_Organization,_value); }; case "stance": { SETPVAR(player,Stance,_value); player playAction _value; }; case "holster": { SETPVAR(player,FORGE_Holster_Weapon,_value); if (_value) then { [player] call AFUNC(weaponselect,putWeaponAway); }; }; case "position": { SETPVAR(player,Position,_value); player setPosASL _value; private _pAlt = ((getPosATLVisual player) select 2); private _pVelZ = ((velocity player) select 2); if (_pAlt > 5 && _pVelZ < 0) then { player setVelocity [0, 0, 0]; player setPosATL [((getPosATLVisual player) select 0), ((getPosATLVisual player) select 1), 1]; hint "You logged off mid air. You were moved to a safe position on the ground."; }; }; }; }; if (needReload player == 1) then { reload player }; SETPVAR(player,value_loadDone,true); // ["listrng", GETVAR(player,FORGE_Email,_defaultEmail), "", -1, [], "forge_client_phone_fnc_addOfflineEmail", true] spawn dragonfly_db_fnc_addTask; ["listrng", GETVAR(player,FORGE_Email,_defaultEmail), "", -1, [], "forge_client_phone_fnc_addOfflineEmail", true, netId player] remoteExec ["dragonfly_db_fnc_addTask", 2, false]; // ["listrng", GETVAR(player,FORGE_Phone_Number,_defaultPhoneNumber), "", -1, [], "forge_client_phone_fnc_addOfflineMsg", true] spawn dragonfly_db_fnc_addTask; ["listrng", GETVAR(player,FORGE_Phone_Number,_defaultPhoneNumber), "", -1, [], "forge_client_phone_fnc_addOfflineMsg", true, netId player] remoteExec ["dragonfly_db_fnc_addTask", 2, false]; };