#include "..\script_component.hpp" /* * Author: Creedcoder, J. Schmidt * Registers an AI unit as a hvt. * * Arguments: * 0: The AI unit * 1: ID of the task * * Return Value: * None * * Example: * [this, "task_name"] spawn forge_client_task_fnc_makeHVT; * * Public: Yes */ params [["_entity", nil, [objNull, 0, [], sideUnknown, grpNull, ""]], ["_taskID", "", [""]]]; // Check stuff // if (isNull _entity) exitWith {[COMPONENT_NAME, "ERROR", "Unit is not found", true] call forge_server_main_fnc_log}; // if (_taskID == "") exitWith {[COMPONENT_NAME, "ERROR", "Task ID is empty", true] call forge_server_main_fnc_log}; // Register hvt SETVAR(_entity,assignedTask,_taskID); // Add unit to hvt array private _index = GVAR(allHVTs) pushBackUnique _entity; if (alive _entity) then { [_entity, "hvt"] spawn FUNC(heartBeat); }; // Log // [COMPONENT_NAME, "DEBUG", format [ // "Unit (%1) is registered as a hvt. HVT array: %2", _entity, str GVAR(allHVTs) // ]] call forge_server_main_fnc_log; // if (_index == -1) then { // [COMPONENT_NAME, "WARNING", format ["Unit (%1) is already a hvt", _entity], true] call forge_server_main_fnc_log; // };