#include "script_component.hpp" [{ GETVAR(player,EGVAR(player,done),false) }, { private _armory_unlocks = GETVAR(player,Armory_Unlocks,GVAR(default_armory)); private _garage_unlocks = GETVAR(player,Garage_Unlocks,GVAR(default_garage)); [_armory_unlocks, _garage_unlocks] call FUNC(initArsenal); }] call CFUNC(waitUntilAndExecute);