#include "..\script_component.hpp" /* * Author: IDSolutions * Saves arsenal/garage unlocks to appropriate storage based on persistence mode * * Arguments: * 0: Type ("armory" or "garage") * * Return Value: * None * * Examples: * ["armory"] call forge_client_arsenal_fnc_saveUnlocks * * Public: Yes */ params [["_type", "", [""]]]; switch (_type) do { case "armory": { private _armory_data = GETVAR(player,Armory_Unlocks,GVAR(default_armory)); switch (GVAR(pdb_mode)) do { case 0: { SETVAR(profileNamespace,Armory_Unlocks,_armory_data); }; case 1: { ["hsetid", getPlayerUID player, "armory_unlocks", -1, _armory_data, "", false] remoteExec ["dragonfly_db_fnc_addTask", 2, false]; }; default { SETVAR(profileNamespace,Armory_Unlocks,_armory_data); }; }; [_type, _armory_data] call FUNC(updateUnlocks); }; case "garage": { private _garage_data = GETVAR(player,Garage_Unlocks,GVAR(default_garage)); switch (GVAR(pdb_mode)) do { case 0: { SETVAR(profileNamespace,Garage_Unlocks,_garage_data); }; case 1: { ["hsetid", getPlayerUID player, "garage_unlocks", -1, _garage_data, "", false] remoteExec ["dragonfly_db_fnc_addTask", 2, false]; }; default { SETVAR(profileNamespace,Garage_Unlocks,_garage_data); }; }; [_type, _garage_data] call FUNC(updateUnlocks); }; };