#include "script_component.hpp" [{ GETVAR(player,value_loadDone,false) }, { private _bank = GETVAR(player,FORGE_Bank,0); private _cash = GETVAR(player,FORGE_Cash,0); private _rating = GETVAR(player,FORGE_Rating,0); private _uid = getPlayerUID player; ["forge_server_bank_handleEvents", ["BANK::HANDLE::PLAYER::LOAD", [_uid, _bank, _cash, _rating]]] call CFUNC(serverEvent); }] call CFUNC(waitUntilAndExecute);