client/addons/init/functions/fnc_playerDBSave.sqf
Jacob Schmidt d474b3676a
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Refactor: Standardize function descriptions and variable handling
This commit refactors several client-side functions to improve code consistency and readability.

- Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose.
- Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication.
- Removes the bank init function as it is no longer needed.
- Adds a done variable to the preinit file.
2025-05-25 11:30:26 -05:00

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#include "..\script_component.hpp"
/*
* Author: IDSolutions
* Save player to DB
*
* Arguments:
* N/A
*
* Return Value:
* N/A
*
* Examples:
* [] call forge_client_init_fnc_playerDBSave (Server or Singleplayer Only)
* [] remoteExecCall ["forge_client_init_fnc_playerDBSave", 2, false] (Multiplayer Only)
*
* Public: Yes
*/
private _data = [
getPlayerUID player,
"armory_unlocks", [GETVAR(player,Armory_Unlocks,EGVAR(arsenal,default_armory))],
"garage_unlocks", [GETVAR(player,Garage_Unlocks,EGVAR(arsenal,default_garage))],
"locker", [GETVAR(player,FORGE_Locker,[])],
"garage", [GETVAR(player,FORGE_Garage,[])],
"cash", [GETVAR(player,FORGE_Cash,0)],
"bank", [GETVAR(player,FORGE_Bank,0)],
"number", [GETVAR(player,FORGE_Phone_Number,QUOTE(unknown))],
"email", [GETVAR(player,FORGE_Email,QUOTE(unknown@spearnet.mil))],
"paygrade", [GETVAR(player,FORGE_PayGrade,QUOTE(E1))],
"organization", [GETVAR(player,FORGE_Organization,QUOTE(None))],
"reputation", [rating player],
"loadout", [getUnitLoadout player],
"holster", [GETVAR(player,FORGE_Holster_Weapon,true)],
"position", [getPosASLVisual player],
"direction", [getDirVisual player]
];
if (isNull objectParent player) then {
_data pushBack "currentWeapon";
_data pushBack [currentMuzzle player];
_data pushBack "stance";
_data pushBack [stance player];
};
// ["hsetBulk", "", "", -1, _data, "", false] spawn dragonfly_db_fnc_addTask;
["hsetidbulk", "", "", -1, _data, "", false, netId player] remoteExec ["dragonfly_db_fnc_addTask", 2, false];