
All checks were successful
Build / Build (push) Successful in 28s
This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
30 lines
733 B
Plaintext
30 lines
733 B
Plaintext
#include "..\script_component.hpp"
|
|
|
|
/*
|
|
* Author: IDSolutions
|
|
* Deducts the medical cost from the player's account.
|
|
*
|
|
* Arguments:
|
|
* 0: Unit <OBJECT>
|
|
* 1: Total Cost <NUMBER>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [player, 100] call forge_client_medical_fnc_deductMedicalCost;
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
|
|
params ["_unit", "_totalCost"];
|
|
|
|
while { (GETVAR(_unit,FORGE_Cash,0)) < _totalCost or (GETVAR(_unit,FORGE_Bank,0)) < _totalCost } do {
|
|
if ((GETVAR(_unit,FORGE_Cash,0)) >= _totalCost or (GETVAR(_unit,FORGE_Bank,0)) >= _totalCost) exitWith {
|
|
[_unit, ""] remoteExec ["switchMove"];
|
|
[_unit, _totalCost] call FUNC(deductMedicalCost);
|
|
["Terminate"] call BFUNC(EGSpectator);
|
|
};
|
|
|
|
uiSleep 1;
|
|
}; |