client/addons/phone/functions/fnc_initPhone.sqf
Jacob Schmidt d474b3676a
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Refactor: Standardize function descriptions and variable handling
This commit refactors several client-side functions to improve code consistency and readability.

- Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose.
- Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication.
- Removes the bank init function as it is no longer needed.
- Adds a done variable to the preinit file.
2025-05-25 11:30:26 -05:00

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#include "..\script_component.hpp"
/*
* Author: IDSolutions
* Initializes the phone
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call forge_client_phone_fnc_initPhone;
*
* Public: No
*/
waitUntil { !isNull player && player == player };
waitUntil { !isNil "BIS_fnc_init" };
waitUntil { !(isNull (findDisplay 46)) };
waitUntil { "FORGE_Phone" in items player };
FORGE_addAction = player addAction ["<t color='#0000CC'>Mobile Phone</t>", FUNC(initAction), [], -99, false, false, "", ""];