client/addons/phone/functions/fnc_newMsg.sqf
Jacob Schmidt d474b3676a
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Refactor: Standardize function descriptions and variable handling
This commit refactors several client-side functions to improve code consistency and readability.

- Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose.
- Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication.
- Removes the bank init function as it is no longer needed.
- Adds a done variable to the preinit file.
2025-05-25 11:30:26 -05:00

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#include "..\script_component.hpp"
/*
* Author: IDSolutions
* Adds a new message to the message list
*
* Arguments:
* 0: Number <STRING> - The number to add
*
* Return Value:
* None
*
* Example:
* ["1234567890"] call forge_client_phone_fnc_newMsg;
*
* Public: Yes
*/
_number = (_this select 0);
{
if (_number == (_x select 1)) then {
_number = (_x select 0);
};
} forEach GVAR(addressbook);
[format ["You got a new message from %1.", _number], "green", 3] call EFUNC(misc,notify);
playSound "FORGE_newMsg";
uiSleep 1;
// [player getVariable ["FORGE_Phone_Number", "unknown"], player, "forge_client_phone_fnc_addMsg", true] remoteExec ["db_fnc_listload", 2, false];
// ["listrng", player getVariable ["FORGE_Phone_Number", "unknown"], "", -1, [], "forge_client_phone_fnc_addMsg", true] spawn dragonfly_db_fnc_addTask;
["listrng", player getVariable ["FORGE_Phone_Number", "unknown"], "", -1, [], "forge_client_phone_fnc_addMsg", true, netId player] remoteExec ["dragonfly_db_fnc_addTask", 2, false];