
This commit introduces significant updates to the admin and bank systems, focusing on improved event handling and user interface enhancements. Key changes include: - Refactored event handling for player data requests, paygrade updates, and message broadcasting in the admin panel. - Implemented new event types for handling player funds and transaction history in the bank system. - Updated JavaScript functions for better interaction with the web-based UI, including dynamic data requests and improved user feedback. - Removed deprecated functions and streamlined code for better maintainability. These enhancements aim to provide a more efficient and user-friendly experience for administrators and players alike.
11 lines
373 B
Plaintext
11 lines
373 B
Plaintext
#include "script_component.hpp"
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[{
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GETVAR(player,value_loadDone,false)
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}, {
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private _bank = GETVAR(player,FORGE_Bank,0);
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private _cash = GETVAR(player,FORGE_Cash,0);
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private _uid = getPlayerUID player;
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["forge_server_bank_handleEvents", ["BANK::HANDLE::PLAYER::LOAD", [_uid, _bank, _cash]]] call CFUNC(serverEvent);
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}] call CFUNC(waitUntilAndExecute); |