client/addons/main/CfgNotifications.hpp
Jacob Schmidt c6daf95415
All checks were successful
Build / Build (push) Successful in 53s
Initial Repo Setup
2025-01-01 14:35:12 -06:00

160 lines
4.3 KiB
C++

class CfgNotifications {
class Default {
title = "";
iconPicture = "";
iconText = "";
description = "";
color[] = {1,1,1,1};
duration = 5;
priority = 0;
difficulty[] = {};
};
class TaskAssigned {
title = "Task Accepted";
iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
description = "%1";
color[] = {1,1,1,1};
priority = 0;
};
class TaskFailed {
title = "Breach of Task";
iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIconFailed_ca.paa";
description = "%1";
color[] = {1,0,0,1};
priority = 0;
};
class TaskDone {
title = "Task Fulfilled";
iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIconDone_ca.paa";
description = "%1";
color[] = {0,1,0,1};
priority = 0;
};
class InformationRed {
title = "Information";
iconPicture = "\A3\ui_f\data\map\markers\handdrawn\warning_ca.paa";
description = "%1";
color[] = {0.69,0.13,0.13,1};
priority = 1;
};
class InformationGreen {
title = "Information";
iconPicture = "\A3\ui_f\data\map\markers\handdrawn\warning_ca.paa";
description = "%1";
color[] = {0.13,0.54,0.13,1};
priority = 1;
};
class ScoreAdded {
title = "RP Earned";
iconText = "+%2";
description = "%1";
color[] = {1,0,1,1};
priority = 2;
};
class IncomingQRF {
title = "ENEMY QRF";
iconPicture = "\A3\ui_f\data\Map\VehicleIcons\iconTruck_ca.paa";
iconText = "";
description = "An enemy QRF was spotted near your location";
color[] = {1, 1, 1, 1};
duration = 5;
priority = 3;
difficulty[] = {};
};
class Warning {
title = "WARNING";
iconPicture = "\A3\ui_f\data\Map\Markers\Military\warning_CA.paa";
iconText = "";
description = "%1";
color[] = {1, 0, 0, 1};
duration = 7;
priority = 5;
difficulty[] = {};
};
class JipTeleport {
title = "JIP";
iconPicture = "\A3\ui_f\data\GUI\Cfg\Hints\Timing_ca.paa";
iconText = "";
description = "Join In Progress: Use self-interaction to TP back to your squad";
color[] = {1, 1, 1, 1};
duration = 5;
priority = 4;
difficulty[] = {};
};
class IntelAdded {
title = "INTEL FOUND";
iconPicture = "\A3\ui_f\data\GUI\RscCommon\RscButtonSearch\search_start_ca.paa";
iconText = "";
description = "%1";
color[] = {1, 1, 1, 1};
duration = 7;
priority = 3;
difficulty[] = {};
};
class RespawnCalled {
title = "RESPAWN";
iconPicture = "\A3\modules_f\data\iconSector_ca.paa";
iconText = "";
description = "The CO has called for reinforcements. Respawning in 5 seconds...";
color[] = {0, 0.8, 0, 1};
duration = 5;
priority = 5;
difficulty[] = {};
};
class Info {
title = "INFO";
iconPicture = "\A3\ui_f\data\GUI\Cfg\CommunicationMenu\instructor_ca.paa";
iconText = "";
description = "%1";
color[] = {1, 1, 1, 1};
duration = 5;
priority = 4;
difficulty[] = {};
};
class AOLimitWarning {
title = "AO LIMIT";
iconPicture = "\a3\ui_f\data\GUI\Cfg\Debriefing\endDeath_ca.paa";
iconText = "";
description = "Where are you going? Return to the AO now!";
color[] = {1, 1, 1, 1};
duration = 5;
priority = 4;
difficulty[] = {};
};
class SetupTimerEnded {
title = "SETUP TIMER";
iconPicture = "\a3\ui_f\data\IGUI\Cfg\Actions\settimer_ca.paa";
iconText = "";
description = "Setup phase is over. The mission is a go.";
color[] = {1, 1, 1, 1};
duration = 5;
priority = 4;
difficulty[] = {};
};
class TimeLimitNotification {
title = "MISSION TIME LIMIT";
iconPicture = "\a3\ui_f\data\IGUI\Cfg\Actions\settimer_ca.paa";
iconText = "";
description = "%1 minutes remaining.";
color[] = {1, 1, 1, 1};
duration = 5;
priority = 5;
difficulty[] = {};
};
};