client/addons/task/functions/fnc_shootersModule.sqf
Jacob Schmidt d474b3676a
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Refactor: Standardize function descriptions and variable handling
This commit refactors several client-side functions to improve code consistency and readability.

- Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose.
- Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication.
- Removes the bank init function as it is no longer needed.
- Adds a done variable to the preinit file.
2025-05-25 11:30:26 -05:00

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#include "..\script_component.hpp"
/*
* Author: IDSolutions
* Initializes the shooters module
*
* Arguments:
* 0: Logic <OBJECT> - The logic object
* 1: Units <ARRAY> - The array of units
* 2: Activated <BOOL> - Whether the module is activated
*
* Return Value:
* None
*
* Example:
* [logicObject, [unit1, unit2], true] call forge_client_task_fnc_shootersModule;
*
* Public: No
*/
params [["_logic", objNull, [objNull]], ["_units", [], [[]]], ["_activated", true, [true]]];
if !(_activated) exitWith {};