160 lines
4.3 KiB
C++
160 lines
4.3 KiB
C++
class CfgNotifications {
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class Default {
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title = "";
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iconPicture = "";
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iconText = "";
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description = "";
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color[] = {1,1,1,1};
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duration = 5;
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priority = 0;
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difficulty[] = {};
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};
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class TaskAssigned {
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title = "Task Accepted";
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iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
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description = "%1";
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color[] = {1,1,1,1};
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priority = 0;
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};
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class TaskFailed {
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title = "Breach of Task";
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iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIconFailed_ca.paa";
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description = "%1";
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color[] = {1,0,0,1};
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priority = 0;
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};
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class TaskDone {
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title = "Task Fulfilled";
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iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIconDone_ca.paa";
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description = "%1";
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color[] = {0,1,0,1};
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priority = 0;
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};
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class InformationRed {
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title = "Information";
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iconPicture = "\A3\ui_f\data\map\markers\handdrawn\warning_ca.paa";
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description = "%1";
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color[] = {0.69,0.13,0.13,1};
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priority = 1;
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};
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class InformationGreen {
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title = "Information";
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iconPicture = "\A3\ui_f\data\map\markers\handdrawn\warning_ca.paa";
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description = "%1";
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color[] = {0.13,0.54,0.13,1};
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priority = 1;
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};
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class ScoreAdded {
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title = "RP Earned";
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iconText = "+%2";
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description = "%1";
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color[] = {1,0,1,1};
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priority = 2;
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};
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class IncomingQRF {
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title = "ENEMY QRF";
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iconPicture = "\A3\ui_f\data\Map\VehicleIcons\iconTruck_ca.paa";
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iconText = "";
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description = "An enemy QRF was spotted near your location";
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color[] = {1, 1, 1, 1};
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duration = 5;
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priority = 3;
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difficulty[] = {};
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};
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class Warning {
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title = "WARNING";
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iconPicture = "\A3\ui_f\data\Map\Markers\Military\warning_CA.paa";
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iconText = "";
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description = "%1";
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color[] = {1, 0, 0, 1};
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duration = 7;
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priority = 5;
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difficulty[] = {};
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};
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class JipTeleport {
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title = "JIP";
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iconPicture = "\A3\ui_f\data\GUI\Cfg\Hints\Timing_ca.paa";
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iconText = "";
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description = "Join In Progress: Use self-interaction to TP back to your squad";
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color[] = {1, 1, 1, 1};
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duration = 5;
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priority = 4;
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difficulty[] = {};
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};
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class IntelAdded {
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title = "INTEL FOUND";
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iconPicture = "\A3\ui_f\data\GUI\RscCommon\RscButtonSearch\search_start_ca.paa";
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iconText = "";
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description = "%1";
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color[] = {1, 1, 1, 1};
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duration = 7;
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priority = 3;
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difficulty[] = {};
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};
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class RespawnCalled {
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title = "RESPAWN";
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iconPicture = "\A3\modules_f\data\iconSector_ca.paa";
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iconText = "";
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description = "The CO has called for reinforcements. Respawning in 5 seconds...";
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color[] = {0, 0.8, 0, 1};
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duration = 5;
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priority = 5;
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difficulty[] = {};
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};
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class Info {
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title = "INFO";
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iconPicture = "\A3\ui_f\data\GUI\Cfg\CommunicationMenu\instructor_ca.paa";
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iconText = "";
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description = "%1";
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color[] = {1, 1, 1, 1};
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duration = 5;
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priority = 4;
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difficulty[] = {};
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};
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class AOLimitWarning {
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title = "AO LIMIT";
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iconPicture = "\a3\ui_f\data\GUI\Cfg\Debriefing\endDeath_ca.paa";
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iconText = "";
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description = "Where are you going? Return to the AO now!";
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color[] = {1, 1, 1, 1};
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duration = 5;
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priority = 4;
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difficulty[] = {};
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};
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class SetupTimerEnded {
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title = "SETUP TIMER";
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iconPicture = "\a3\ui_f\data\IGUI\Cfg\Actions\settimer_ca.paa";
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iconText = "";
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description = "Setup phase is over. The mission is a go.";
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color[] = {1, 1, 1, 1};
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duration = 5;
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priority = 4;
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difficulty[] = {};
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};
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class TimeLimitNotification {
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title = "MISSION TIME LIMIT";
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iconPicture = "\a3\ui_f\data\IGUI\Cfg\Actions\settimer_ca.paa";
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iconText = "";
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description = "%1 minutes remaining.";
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color[] = {1, 1, 1, 1};
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duration = 5;
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priority = 5;
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difficulty[] = {};
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};
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}; |