
This commit introduces significant updates to the admin and bank systems, focusing on improved event handling and user interface enhancements. Key changes include: - Refactored event handling for player data requests, paygrade updates, and message broadcasting in the admin panel. - Implemented new event types for handling player funds and transaction history in the bank system. - Updated JavaScript functions for better interaction with the web-based UI, including dynamic data requests and improved user feedback. - Removed deprecated functions and streamlined code for better maintainability. These enhancements aim to provide a more efficient and user-friendly experience for administrators and players alike.
40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Function: forge_client_admin_fnc_handleTransfer
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* Author: IDSolutions
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*
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* [Description]
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* Handles fund transfers through the admin interface.
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* This function retrieves the selected player's UID and amount
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* from the admin dialog, then sends it to the server-side admin store.
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* Supports multiple transfer types: advance (to single player),
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* deduct (from single player), advanceAll (to all players),
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* and payday (distribute based on paygrade).
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*
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* Arguments:
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* 0: Condition <STRING> - The type of transfer to perform ("advance", "deduct", "advanceAll", "payday")
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*
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* Return Value:
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* None
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*
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* Examples:
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* ["advance"] call forge_client_admin_fnc_handleTransfer;
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* ["payday"] call forge_client_admin_fnc_handleTransfer;
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*
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* Public: No - Called from admin dialog controls
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*/
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params [["_condition", "", [""]]];
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private _dialog = findDisplay 202303;
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private _list = _dialog displayCtrl 2023001;
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private _index = lbCurSel _list;
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private _uid = _list lbData _index;
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private _amount = round (parseNumber (ctrlText 2023005));
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if ({_condition in ["advance", "deduct"]} && ((isNil "_uid") || { _uid isEqualTo "" })) exitWith { hint "You did not select a player!"; };
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["forge_server_admin_handleEvents", ["ADMIN::TRANSFER", [_condition, _amount, _uid]]] call CFUNC(serverEvent);
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ctrlSetText [2023005, ""]; |