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This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
50 lines
1.9 KiB
Plaintext
50 lines
1.9 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Initializes the attack module
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*
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* Arguments:
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* 0: Logic <OBJECT> - The logic object
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* 1: Units <ARRAY> - The array of units
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* 2: Activated <BOOL> - Whether the module is activated
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*
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* Return Value:
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* None
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*
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* Example:
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* [logicObject, [unit1, unit2], true] call forge_client_task_fnc_attackModule;
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*
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* Public: No
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*/
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params [["_logic", objNull, [objNull]], ["_units", [], [[]]], ["_activated", true, [true]]];
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if !(_activated) exitWith {};
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private _taskID = _logic getVariable ["TaskID", ""];
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private _limitFail = _logic getVariable ["LimitFail", -1];
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private _limitSuccess = _logic getVariable ["LimitSuccess", -1];
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private _companyFunds = _logic getVariable ["CompanyFunds", 0];
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private _ratingFail = _logic getVariable ["RatingFail", 0];
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private _ratingSuccess = _logic getVariable ["RatingSuccess", 0];
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private _endSuccess = _logic getVariable ["EndSuccess", false];
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private _endFail = _logic getVariable ["EndFail", false];
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private _timeLimit = _logic getVariable ["TimeLimit", 0];
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diag_log format ["[FORGE] Attack Module Parameters: TaskID: %1, LimitFail: %2, LimitSuccess: %3, Funds: %4, RatingFail: %5, RatingSuccess: %6, EndSuccess: %7, EndFail: %8, Time: %9", _taskID, _limitFail, _limitSuccess, _companyFunds, _ratingFail, _ratingSuccess, _endSuccess, _endFail, _timeLimit];
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private _syncedEntities = synchronizedObjects _logic;
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diag_log format ["[FORGE] Attack Module Synced Entities: %1", _syncedEntities];
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{
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[_x, _taskID] spawn FUNC(makeTarget);
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} forEach _syncedEntities;
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if (_timeLimit == 0) then {
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[_taskID, _limitFail, _limitSuccess, _companyFunds, _ratingFail, _ratingSuccess, _endSuccess, _endFail] spawn FUNC(attack);
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} else {
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[_taskID, _limitFail, _limitSuccess, _companyFunds, _ratingFail, _ratingSuccess, _endSuccess, _endFail, _timeLimit] spawn FUNC(attack);
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};
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deleteVehicle _logic; |