
This commit introduces significant changes to the admin panel, store, and arsenal systems, focusing on improved functionality, UI enhancements, and code optimization. **Admin Panel:** - Migrated to a web-based UI for improved user experience and maintainability. - Implemented dynamic player listing with filtering and search capabilities. - Added functionality for managing player paygrades, sending messages, and transferring funds. - Integrated server-side events for handling admin actions. **Store:** - Added `handleDelivery` event handler. - Streamlined product selection and purchase processes. - Improved handling of organization funds and player balances. - Refactored code for better readability and maintainability. **Arsenal:** - Enhanced initialization process with improved data validation. - Optimized item unlocking logic. These changes aim to provide a more robust, user-friendly, and efficient experience for both administrators and players.
76 lines
2.0 KiB
Plaintext
76 lines
2.0 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Function: forge_store_fnc_handlePurchase
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* Author: J. Schmidt
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*
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* Description:
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* Handles the purchase of an item.
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*
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* Arguments:
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* 0: Price <NUMBER> - The price of the item
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*
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* Return Value:
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* None
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*
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* Example:
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* [1000] call forge_store_fnc_handlePurchase
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*
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* Public: No
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*/
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params ["_price"];
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private _paymentData = GVAR(activePayment);
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private _payment = call compile _paymentData;
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private _store = nil;
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scopeName "main";
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if (count _payment > 3) then {
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private _authorizedUIDs = _payment select 3;
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if !(getPlayerUID player in _authorizedUIDs) then {
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["You are not authorized to use this payment method!", "warning", 3, "right"] call EFUNC(misc,notify);
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false breakOut "main";
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};
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};
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if (_payment select 0 == "Organization") then {
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_store = call EFUNC(org,verifyOrgStore);
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private _org = _store call ["getOrg", []];
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private _ownerUID = _org get "owner";
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if (getPlayerUID player != _ownerUID) then {
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["You do not own this organization!", "warning", 3, "right"] call EFUNC(misc,notify);
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false breakOut "main";
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};
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};
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private _varType = toLower (_payment select 2);
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private _varName = _payment param [1, "", [""]];
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private _balance = switch (_varType) do {
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case "organization": { _store call ["getFunds", []] };
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case "player": { GETVAR(player,_varName,0) };
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case "mission": { GETVAR(missionNamespace,_varName,0) };
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default { diag_log "[FORGE Store] Error: Unknown payment type"; 0 };
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};
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if (_balance < _price) exitWith {
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["You do not have enough funds!", "warning", 3, "right"] call EFUNC(misc,notify);
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false
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};
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switch (_varType) do {
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case "organization": { _store call ["updateFunds", -_price] };
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case "player": {
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private _newBalance = _balance - _price;
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SETPVAR(player,_varName,_newBalance);
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};
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case "mission": {
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private _newBalance = _balance - _price;
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SETPVAR(missionNamespace,_varName,_newBalance);
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};
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};
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true |