26 lines
829 B
Plaintext
26 lines
829 B
Plaintext
#include "..\script_component.hpp"
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params ["_unit"];
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private _droppedWeapons = [];
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private _droppedItems = [];
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_droppedWeapons pushBack (primaryWeapon _unit);
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_droppedItems append (primaryWeaponItems _unit);
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_droppedItems append (primaryWeaponMagazine _unit);
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_droppedWeapons pushBack (secondaryWeapon _unit);
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_droppedItems append (secondaryWeaponItems _unit);
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_droppedItems append (secondaryWeaponMagazine _unit);
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if (isPlayer _unit) then {
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_droppedItems pushBack (goggles _unit);
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};
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if (currentWeapon _unit == handgunWeapon _unit) then {
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_droppedWeapons pushBack (handgunWeapon _unit);
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_droppedItems append (handgunItems _unit);
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_droppedItems append (handgunMagazine _unit);
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};
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_unit setVariable [QGVAR(droppedWeapons), _droppedWeapons, true];
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_unit setVariable [QGVAR(droppedItems), _droppedItems, true]; |