client/addons/admin/functions/fnc_adminRefresh.sqf
Jacob Schmidt 55f60dc71f feat: Revamp admin panel, store, and arsenal systems
This commit introduces significant changes to the admin panel, store, and arsenal systems, focusing on improved functionality, UI enhancements, and code optimization.

**Admin Panel:**
- Migrated to a web-based UI for improved user experience and maintainability.
- Implemented dynamic player listing with filtering and search capabilities.
- Added functionality for managing player paygrades, sending messages, and transferring funds.
- Integrated server-side events for handling admin actions.

**Store:**
- Added `handleDelivery` event handler.
- Streamlined product selection and purchase processes.
- Improved handling of organization funds and player balances.
- Refactored code for better readability and maintainability.

**Arsenal:**
- Enhanced initialization process with improved data validation.
- Optimized item unlocking logic.

These changes aim to provide a more robust, user-friendly, and efficient experience for both administrators and players.
2025-05-03 19:33:10 -05:00

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#include "..\script_component.hpp"
/*
* Function: forge_client_admin_fnc_adminRefresh
* Author: IDSolutions
*
* [Description]
* Refreshes the admin interface player list and resets input fields.
* This function populates the player list with names and paygrades,
* storing player UIDs as data for each entry. Only shows players
* on the same side as the admin.
*
* Arguments:
* 0: Dummy <ANY> - Optional parameter, not used (for compatibility with event handlers)
*
* Return Value:
* None
*
* Examples:
* [] call forge_client_admin_fnc_adminRefresh;
* ["dummy"] call forge_client_admin_fnc_adminRefresh;
*
* Public: No - Called from admin dialog controls
*/
private _dialog = findDisplay 202303;
private _list = _dialog displayCtrl 2023001;
lbClear _list;
{
if (str (side _x) == str (playerSide)) then {
private _name = name (_x);
private _paygrade = GETVAR(_x,FORGE_PayGrade,QUOTE(E1));
private _index = _list lbAdd format["%1 - %2", _name, _paygrade];
_list lbSetData [_index, getPlayerUID _x];
};
} forEach allPlayers;
lbSetCurSel [2023001, 0];
ctrlSetText [2023005, ""];
ctrlSetText [2023006, ""];