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This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
37 lines
827 B
Plaintext
37 lines
827 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Refreshes the admin interface
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*
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* Arguments:
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* 0: Dummy <ANY> - Optional parameter, not used (for compatibility with event handlers)
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*
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* Return Value:
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* None
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*
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* Examples:
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* [] call forge_client_admin_fnc_adminRefresh;
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* ["dummy"] call forge_client_admin_fnc_adminRefresh;
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*
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* Public: No
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*/
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private _dialog = findDisplay 202303;
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private _list = _dialog displayCtrl 2023001;
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lbClear _list;
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{
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if (str (side _x) == str (playerSide)) then {
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private _name = name (_x);
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private _paygrade = GETVAR(_x,FORGE_PayGrade,QUOTE(E1));
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private _index = _list lbAdd format["%1 - %2", _name, _paygrade];
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_list lbSetData [_index, getPlayerUID _x];
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};
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} forEach allPlayers;
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lbSetCurSel [2023001, 0];
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ctrlSetText [2023005, ""];
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ctrlSetText [2023006, ""]; |