
This commit introduces several changes related to database interactions and client-side functionality: * **Database Response Handling:** Implements a mechanism to handle responses from server requests, specifically for database operations. This includes setting up a callback system to process results based on request IDs. * **Store Functionality:** Corrects a typo in the `fnc_buyItem.sqf` script, changing `EFUNC(armory,addArmoryItem)` to `EFUNC(arsenal,addArmoryItem)`. * **Inventory Management:** Improves the `fnc_moveInventory.sqf` script by correcting a conditional statement to ensure proper handling of inventory items. * **Configuration Updates:** Updates the mod configuration (`CfgMods.hpp`) to use the correct path for the mod picture. * **Client Initialization:** Adds a client registration call to the server during client post-initialization (`XEH_postInit_client.sqf`). * **Workflow Update:** Updates the build workflow to use the latest Ubuntu runner. * **Database Preparation:** Removes unnecessary preparations from `XEH_postInit.sqf` and `XEH_PREP.hpp`.
22 lines
617 B
Plaintext
22 lines
617 B
Plaintext
#include "script_component.hpp"
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ADDON = false;
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PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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// Handle responses from server requests
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["forge_db_response", {
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params ["_targetUID", "_requestType", "_result", "_requestID"];
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if (_targetUID isEqualTo getPlayerUID player) then {
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if (!isNil QGVAR(pendingCallbacks)) then {
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private _callback = GVAR(pendingCallbacks) getOrDefault [_requestID, {}];
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GVAR(pendingCallbacks) deleteAt _requestID;
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[_result, _requestType] call _callback;
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};
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};
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}] call CBA_fnc_addEventHandler;
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ADDON = true; |