client/addons/garage/functions/fnc_fetchGarage.sqf
Jacob Schmidt d474b3676a
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Refactor: Standardize function descriptions and variable handling
This commit refactors several client-side functions to improve code consistency and readability.

- Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose.
- Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication.
- Removes the bank init function as it is no longer needed.
- Adds a done variable to the preinit file.
2025-05-25 11:30:26 -05:00

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#include "..\script_component.hpp"
/*
* Author: IDSolutions
* Fetches the vehicles in the garage
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* None
*
* Public: No
*/
private _display = findDisplay IDD_GARAGEDIALOG;
private _garageList = _display displayCtrl IDC_GARAGEVEHICLELIST;
private _storedVehicles = GETVAR(player,FORGE_Garage,[]);
lbClear _garageList;
{
// _x params ["_vehType", "_className", "_vehData"];
_x params ["_vehType", "_className"];
private _index = -1;
private _displayName = getText (configFile >> "CfgVehicles" >> _className >> "displayName");
private _picture = getText (configFile >> "CfgVehicles" >> _className >> "picture");
_index = _garageList lbAdd _displayName;
// _garageList lbSetData [_index, str [_vehType, _className, _vehData]];
_garageList lbSetData [_index, str [_vehType, _className]];
_garageList lbSetPicture [_index, _picture];
} forEach _storedVehicles;