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This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
39 lines
1.3 KiB
Plaintext
39 lines
1.3 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Adds or removes reputation from an organization
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*
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* Arguments:
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* 0: Amount <NUMBER> - Amount of reputation to add (positive) or subtract (negative)
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*
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* Return Value:
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* Success <BOOLEAN> - True if reputation was updated successfully, false otherwise
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*
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* Example:
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* [10] call forge_client_org_fnc_addReputation // Add 10 reputation
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* [-5] call forge_client_org_fnc_addReputation // Remove 5 reputation
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*
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* Public: Yes
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*/
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params [["_amount", 0, [0]]];
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// Get the organization store interface
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private _store = call FUNC(verifyOrgStore);
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// Update the organization's reputation
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private _result = _store call ["updateReputation", [_amount]];
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// Provide feedback based on success or failure
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if (_result) then {
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// Format a user-friendly message based on whether we're adding or subtracting
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private _actionText = ["decreased", "increased"] select (_amount > 0);
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private _absAmount = abs _amount;
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[format ["Organization reputation %1 by %2 points", _actionText, _absAmount], "info", 5, "right"] call forge_client_misc_fnc_notify;
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} else {
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["Failed to update organization reputation", "error", 5, "right"] call forge_client_misc_fnc_notify;
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};
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// Return the result for further operations
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_result |