client/addons/admin/functions/fnc_updatePaygrade.sqf
Jacob Schmidt 90476345db feat: Enhance admin and bank systems with event handling and UI improvements
This commit introduces significant updates to the admin and bank systems, focusing on improved event handling and user interface enhancements. Key changes include:

- Refactored event handling for player data requests, paygrade updates, and message broadcasting in the admin panel.
- Implemented new event types for handling player funds and transaction history in the bank system.
- Updated JavaScript functions for better interaction with the web-based UI, including dynamic data requests and improved user feedback.
- Removed deprecated functions and streamlined code for better maintainability.

These enhancements aim to provide a more efficient and user-friendly experience for administrators and players alike.
2025-05-10 17:50:11 -05:00

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#include "..\script_component.hpp"
/*
* Function: forge_client_admin_fnc_updatePaygrade
* Author: IDSolutions
*
* [Description]
* Updates a player's paygrade in the server's admin store.
* This function retrieves the selected player's UID and the target paygrade
* from the admin dialog, then sends it to the server-side admin store.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Examples:
* [] call forge_client_admin_fnc_updatePaygrade;
*
* Public: No - Called from admin dialog controls
*/
private _dialog = findDisplay 202303;
private _list = _dialog displayCtrl 2023001;
private _list2 = _dialog displayCtrl 2023003;
private _targetIndex = lbCurSel _list;
private _rankIndex = lbCurSel _list2;
private _uid = _list lbData _targetIndex;
private _rankData = call compile format ["%1", (_list2 lbData _rankIndex)];
private _paygrade = _rankData select 0;
if ((isNil "_uid") || {_uid isEqualTo ""}) exitWith { hintSilent "You did not select a player!" };
["forge_server_admin_handleEvents", ["ADMIN::UPDATE::PAYGRADE", [_uid, _paygrade]]] call CFUNC(serverEvent);
["dummy"] call FUNC(adminRefresh);