
This commit introduces significant updates to the admin and bank systems, focusing on improved event handling and user interface enhancements. Key changes include: - Refactored event handling for player data requests, paygrade updates, and message broadcasting in the admin panel. - Implemented new event types for handling player funds and transaction history in the bank system. - Updated JavaScript functions for better interaction with the web-based UI, including dynamic data requests and improved user feedback. - Removed deprecated functions and streamlined code for better maintainability. These enhancements aim to provide a more efficient and user-friendly experience for administrators and players alike.
36 lines
845 B
Plaintext
36 lines
845 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Withdraws money from the bank.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* [] call forge_client_bank_fnc_withdraw;
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*
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* Public: Yes
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*/
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private _display = findDisplay IDD_BANKDIALOG;
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private _input = _display displayCtrl IDC_AMOUNTINPUT;
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private _amount = parseNumber (ctrlText _input);
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private _messageData = createHashMapFromArray [
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["event", "WITHDRAW::FUNDS"],
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["data", createHashMapFromArray [
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["amount", _amount]
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]]
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];
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private _response = ["forge_client_bank_handleEvents", (toJSON _messageData)] call CFUNC(localEvent);
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if (_response) then {
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[format ["Withdrawn $%1", _amount], "info", 3, "right"] call EFUNC(misc,notify);
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} else {
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[format ["Withdrawal failed"], "warning", 3, "right"] call EFUNC(misc,notify);
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}; |