Jacob Schmidt 90476345db feat: Enhance admin and bank systems with event handling and UI improvements
This commit introduces significant updates to the admin and bank systems, focusing on improved event handling and user interface enhancements. Key changes include:

- Refactored event handling for player data requests, paygrade updates, and message broadcasting in the admin panel.
- Implemented new event types for handling player funds and transaction history in the bank system.
- Updated JavaScript functions for better interaction with the web-based UI, including dynamic data requests and improved user feedback.
- Removed deprecated functions and streamlined code for better maintainability.

These enhancements aim to provide a more efficient and user-friendly experience for administrators and players alike.
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Forge Garage Module

Overview

The Garage module provides a comprehensive vehicle management system for the Forge client. It includes features for storing, spawning, and managing vehicles in a garage environment.

Dependencies

  • forge_client_main

Authors

  • J. Schmidt
  • Creedcoder
  • IDSolutions

Features

Garage System

  1. Garage Initialization (fnc_initGarage.sqf)

    • Initializes the garage system
    • Sets up necessary configurations and vehicle storage
  2. Garage Interface (fnc_openGarage.sqf)

    • Opens the garage user interface
    • Provides access to vehicle management functions
  3. Vehicle Management

    • Spawn Vehicle (fnc_spawnVehicle.sqf)
      • Handles vehicle spawning from garage
    • Store Vehicle (fnc_storeVehicle.sqf)
      • Manages vehicle storage in garage
    • Fetch Garage (fnc_fetchGarage.sqf)
      • Retrieves garage vehicle information
    • Fetch Nearby (fnc_fetchNearby.sqf)
      • Locates and manages nearby vehicles

Event Handlers

The module uses several event handlers for initialization and execution:

  • XEH_preInit.sqf: Pre-initialization setup
  • XEH_postInit.sqf: Post-initialization tasks
  • XEH_preStart.sqf: Pre-start configuration
  • XEH_postInit_client.sqf: Client-specific post-initialization
  • XEH_preInit_server.sqf: Server-specific pre-initialization

Usage

To use the garage module:

  1. Ensure the module is properly loaded in your mission
  2. Access the garage through the provided UI
  3. Manage vehicles using the appropriate functions
  4. Monitor vehicle status and location

Debugging

Debug mode can be enabled by uncommenting the following in script_component.hpp:

#define DEBUG_MODE_FULL

Version Information

Version information is managed through the main Forge client system configuration.