Jacob Schmidt 90476345db feat: Enhance admin and bank systems with event handling and UI improvements
This commit introduces significant updates to the admin and bank systems, focusing on improved event handling and user interface enhancements. Key changes include:

- Refactored event handling for player data requests, paygrade updates, and message broadcasting in the admin panel.
- Implemented new event types for handling player funds and transaction history in the bank system.
- Updated JavaScript functions for better interaction with the web-based UI, including dynamic data requests and improved user feedback.
- Removed deprecated functions and streamlined code for better maintainability.

These enhancements aim to provide a more efficient and user-friendly experience for administrators and players alike.
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Forge Store Module

Overview

The Store module provides a comprehensive shopping system for the Forge client. It includes features for purchasing items, vehicles, and managing store operations.

Dependencies

  • forge_client_main

Authors

  • J. Schmidt
  • Creedcoder
  • IDSolutions

Features

Store System

  1. Store Initialization (fnc_initStore.sqf)

    • Initializes the store system
    • Sets up necessary configurations and product catalog
  2. Store Interface

    • Open Store (fnc_openStore.sqf)
      • Opens the store user interface
    • Select Product (fnc_selectProduct.sqf)
      • Handles product selection
    • Change Filter (fnc_changeFilter.sqf)
      • Manages product filtering
    • Change Payment (fnc_changePayment.sqf)
      • Handles payment method selection
  3. Purchase Management

    • Handle Purchase (fnc_handlePurchase.sqf)
      • Processes purchase transactions
    • Buy Item (fnc_buyItem.sqf)
      • Handles item purchases
    • Buy Vehicle (fnc_buyVehicle.sqf)
      • Manages vehicle purchases

Event Handlers

The module uses several event handlers for initialization and execution:

  • XEH_preInit.sqf: Pre-initialization setup
  • XEH_postInit.sqf: Post-initialization tasks
  • XEH_preStart.sqf: Pre-start configuration
  • XEH_postInit_client.sqf: Client-specific post-initialization
  • XEH_preInit_server.sqf: Server-specific pre-initialization

Usage

To use the store module:

  1. Ensure the module is properly loaded in your mission
  2. Access the store through the provided UI
  3. Browse and filter products
  4. Make purchases using the appropriate functions

Debugging

Debug mode can be enabled by uncommenting the following in script_component.hpp:

#define DEBUG_MODE_FULL

Version Information

Version information is managed through the main Forge client system configuration.