client/addons/store/functions/fnc_handlePurchase.sqf
Jacob Schmidt c6daf95415
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2025-01-01 14:35:12 -06:00

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#include "..\script_component.hpp"
params ["_price"];
private _paymentData = GVAR(activePayment);
private _payment = call compile _paymentData;
scopeName "main";
if (count _payment > 3) then {
private _authorizedUIDs = _payment select 3;
if !(getPlayerUID player in _authorizedUIDs) then {
["You are not authorized to use this payment method!", "warning", 3, "right"] call EFUNC(misc,notify);
false breakOut "main";
};
};
private _varType = _payment select 2;
private _balance = switch (_varType) do {
case "player": { player getVariable [_payment select 1, 0] };
case "mission": { missionNamespace getVariable [_payment select 1, 0] };
default { 0 };
};
if (_balance < _price) exitWith {
["You do not have enough funds!", "warning", 3, "right"] call EFUNC(misc,notify);
false
};
switch (_varType) do {
case "player": {
player setVariable [_payment select 1, (_balance - _price), true];
};
case "mission": {
missionNamespace setVariable [_payment select 1, (_balance - _price), true];
};
};
true