
This commit introduces several changes related to database interactions and client-side functionality: * **Database Response Handling:** Implements a mechanism to handle responses from server requests, specifically for database operations. This includes setting up a callback system to process results based on request IDs. * **Store Functionality:** Corrects a typo in the `fnc_buyItem.sqf` script, changing `EFUNC(armory,addArmoryItem)` to `EFUNC(arsenal,addArmoryItem)`. * **Inventory Management:** Improves the `fnc_moveInventory.sqf` script by correcting a conditional statement to ensure proper handling of inventory items. * **Configuration Updates:** Updates the mod configuration (`CfgMods.hpp`) to use the correct path for the mod picture. * **Client Initialization:** Adds a client registration call to the server during client post-initialization (`XEH_postInit_client.sqf`). * **Workflow Update:** Updates the build workflow to use the latest Ubuntu runner. * **Database Preparation:** Removes unnecessary preparations from `XEH_postInit.sqf` and `XEH_PREP.hpp`.
16 lines
389 B
C++
16 lines
389 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"forge_client_main"};
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authors[] = {"J. Schmidt", "Creedcoder"};
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author = "IDSolutions";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp" |