
This commit introduces a new "defend" task type. The following changes were made: - Added `defend` and `defendModule` to `XEH_PREP.hpp` for pre-processing. - Implemented `defend` case in `fnc_handler.sqf` to handle defend tasks. - Added `spawnEnemyWave` to `XEH_PREP.hpp` for pre-processing.
28 lines
505 B
C++
28 lines
505 B
C++
PREP(attack);
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PREP(attackModule);
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PREP(defend);
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PREP(defendModule);
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PREP(defuse);
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PREP(defuseModule);
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PREP(delivery);
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PREP(deliveryModule);
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PREP(destroy);
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PREP(destroyModule);
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PREP(explosivesModule);
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PREP(handler);
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PREP(heartBeat);
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PREP(hostage);
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PREP(hostageModule);
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PREP(hostagesModule);
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PREP(hvt);
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PREP(hvtModule);
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PREP(makeCargo);
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PREP(makeHostage);
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PREP(makeHVT);
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PREP(makeIED);
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PREP(makeObject);
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PREP(makeShooter);
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PREP(makeTarget);
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PREP(protectedModule);
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PREP(shootersModule);
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PREP(spawnEnemyWave); |