client/addons/org/functions/fnc_addAsset.sqf
Jacob Schmidt 613f05d52a Refactor: Database and Client Updates
This commit introduces several changes related to database interactions and client-side functionality:

*   **Database Response Handling:** Implements a mechanism to handle responses from server requests, specifically for database operations. This includes setting up a callback system to process results based on request IDs.
*   **Store Functionality:** Corrects a typo in the `fnc_buyItem.sqf` script, changing `EFUNC(armory,addArmoryItem)` to `EFUNC(arsenal,addArmoryItem)`.
*   **Inventory Management:** Improves the `fnc_moveInventory.sqf` script by correcting a conditional statement to ensure proper handling of inventory items.
*   **Configuration Updates:** Updates the mod configuration (`CfgMods.hpp`) to use the correct path for the mod picture.
*   **Client Initialization:** Adds a client registration call to the server during client post-initialization (`XEH_postInit_client.sqf`).
*   **Workflow Update:** Updates the build workflow to use the latest Ubuntu runner.
*   **Database Preparation:** Removes unnecessary preparations from `XEH_postInit.sqf` and `XEH_PREP.hpp`.
2025-03-28 09:46:24 -05:00

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#include "..\script_component.hpp"
/*
* Function: forge_client_org_fnc_addAsset
* Author: J. Schmidt
*
* Description:
* Adds an asset to an organization's inventory
*
* Arguments:
* 0: _uid - Player UID <STRING>
* 1: _name - Organization name <STRING>
* 2: _assetType - Type of asset (vehicle, building, etc.) <STRING>
* 3: _assetData - Asset data <HASHMAP>
*
* Return Value:
* Updated assets collection <HASHMAP>
*/
params [["_uid", "", [""]], ["_name", "", [""]], ["_assetType", "", [""]], ["_assetData", createHashMap, [createHashMap]]];
if (_uid == "" || _name == "" || _assetType == "") exitWith { TRACE_3("Invalid parameters for adding asset",_uid,_name,_assetType); nil };
private _store = call FUNC(verifyOrgStore);
private _key = format ["%1_%2", _uid, _name];
private _org = _store call ["getByKey", [_key]];
private _timestamp = systemTimeUTC apply { if (_x < 10) then { "0" + str _x } else { str _x }};
private _dateTime = format ["%1-%2-%3_%4:%5:%6.%7", _timestamp#0, _timestamp#1, _timestamp#2, _timestamp#3, _timestamp#4, _timestamp#5, _timestamp#6];
if (isNil "_org") exitWith { TRACE_1("Organization not found",_key); nil };
private _assets = _org get "assets";
private _logs = _org get "logs";
private _owner = _org get "owner";
if (isNil { _assets get _assetType }) then { _assets set [_assetType, []]; };
private _typeAssets = _assets get _assetType;
_typeAssets pushBack _assetData;
_org set ["assets", _assets];
_logs pushBack [_dateTime, "ASSET_ADDED", _assetType, _assetData];
_org set ["logs", _logs];
_store call ["post", [_owner, _name]];
_assets