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This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
23 lines
363 B
Plaintext
23 lines
363 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Opens the virtual arsenal
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Examples:
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* None
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*
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* Public: Yes
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*/
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if (GVAR(armory_type) == 0) then {
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["Open", [false, GVAR(gear_box), player]] call BFUNC(arsenal);
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} else {
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[GVAR(gear_box), player, false] call AFUNC(arsenal,openBox);
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}; |