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This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
37 lines
935 B
Plaintext
37 lines
935 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Sends database requests to the server using CBA events
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*
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* Arguments:
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* 0: _type - Type of database operation <STRING>
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* 1: _data - Data for the operation <ANY>
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* 2: _callback - Function to call when data is returned <CODE>
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*
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* Return Value:
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* Request ID <STRING>
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*
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* Example:
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* ["hgetall", "Hello World!", { systemChat format ["Message: %1", _this]; }] call forge_db_fnc_requestServerDB;
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*
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* Public: Yes
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*/
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params [
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["_type", "", [""]],
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["_data", nil, [createHashMap, [], "", 0, true, objNull]],
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["_callback", {}, [{}]]
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];
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private _requestID = format ["%1_%2", diag_tickTime, random 1000];
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if (isNil QGVAR(pendingCallbacks)) then {
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GVAR(pendingCallbacks) = createHashMap;
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};
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GVAR(pendingCallbacks) set [_requestID, _callback];
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["forge_db_request", [getPlayerUID player, _type, _data, _requestID]] call CBA_fnc_serverEvent;
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_requestID |