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This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
28 lines
531 B
Plaintext
28 lines
531 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Handle cash picked up
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*
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* Arguments:
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* 0: Target <OBJECT>
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*
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* Return Value:
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* N/A
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*
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* Examples:
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* [cursorObject] spawn forge_client_money_fnc_takeCash;
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*
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* Public: Yes
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*/
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params ["_ct"];
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// private _amount = _ct getVariable ["FORGE_Cash", 0];
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private _amount = GETVAR(_ct,FORGE_Cash,0);
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["advance", "Cash", _amount] call forge_server_money_fnc_handleMoney;
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// _ct setVariable ["FORGE_Cash", nil, true];
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SETPVAR(_ct,FORGE_Cash,nil);
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deleteVehicle _ct; |