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This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
43 lines
1.3 KiB
Plaintext
43 lines
1.3 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: IDSolutions
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* Adds a new member to an organization if added by the owner
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*
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* Arguments:
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* 0: Player UID <STRING> - Unique identifier of the player to add
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* 1: Player Name <STRING> - Display name of the player to add
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*
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* Return Value:
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* Success <BOOLEAN> - True if member was added successfully, false otherwise
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*
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* Example:
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* ["76561198012345678", "John Doe"] call forge_client_org_fnc_addMember
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*
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* Public: Yes
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*/
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params [["_uid", "", [""]], ["_name", "", [""]]];
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// Validate input parameters
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if (_uid == "" || _name == "") exitWith {
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["Invalid parameters for organization invitation", "error", 5, "right"] call forge_client_misc_fnc_notify;
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false
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};
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// Get the organization store interface
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private _store = call FUNC(verifyOrgStore);
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// Add the member to the organization
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// This will validate ownership permissions and handle database updates
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private _result = _store call ["addMember", [_uid, _name]];
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// Provide feedback based on success or failure
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if (_result) then {
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[format ["%1 added to organization", _name], "success", 5, "right"] call forge_client_misc_fnc_notify;
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} else {
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["Failed to add member to organization", "error", 5, "right"] call forge_client_misc_fnc_notify;
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};
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// Return the result for further operations
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_result |