client/addons/org/functions/fnc_leave.sqf
Jacob Schmidt d474b3676a
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Refactor: Standardize function descriptions and variable handling
This commit refactors several client-side functions to improve code consistency and readability.

- Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose.
- Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication.
- Removes the bank init function as it is no longer needed.
- Adds a done variable to the preinit file.
2025-05-25 11:30:26 -05:00

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#include "..\script_component.hpp"
/*
* Author: IDSolutions
* Removes the player from an organization, not applicable for owners
*
* Arguments:
* None
*
* Return Value:
* Success <BOOLEAN> - True if player successfully left the organization, false otherwise
*
* Example:
* [] call forge_client_org_fnc_leave
*
* Public: Yes
*/
// Get the organization store interface
private _store = call FUNC(verifyOrgStore);
// Attempt to leave the organization
// This will validate that the player is not the owner and handle database updates
private _result = _store call ["leaveOrg", []];
// Provide feedback based on success or failure
if (_result) then {
["You have left the organization", "success", 5, "right"] call forge_client_misc_fnc_notify;
} else {
["Failed to leave organization", "error", 5, "right"] call forge_client_misc_fnc_notify;
};
// Return the result for further operations
_result