--- title: ArmaDragonflyClient - Set Key icon: mdi:file-text-outline excerpt: Set the value of stored key from DragonflyClient. --- # dragonfly_db_fnc_set ## Description Stores a value in the database with the specified key. This function allows saving various data types (arrays, strings, numbers, or booleans) that can be retrieved later using the key. ## Syntax ```sqf [_key, _data] call dragonfly_db_fnc_set ``` ## Parameters | Parameter | Type | Description | Default | |-----------|----------------------------------|----------------------------------------------|---------| | `_key` | String | Name of the key to store the data under | "" | | `_data` | Array, String, Number, or Boolean| The value to store in the database | [] | ## Return Value None. The operation runs asynchronously. ## Examples ### Store a simple array: ```sqf ["playerInventory", ["item1", "item2", "item3"]] call dragonfly_db_fnc_set; ``` ### Store player data under their UID: ```sqf [getPlayerUID player, [name player, getPos player, getAllGear player]] call dragonfly_db_fnc_set; ``` ### Call the set function remotely from a client: ```sqf ["serverSetting", [true, 30, "normal"]] remoteExecCall ["dragonfly_db_fnc_set", 2, false]; ``` ## Notes - The function validates both the key and data before attempting to store - If the key already exists, its value will be overwritten - Complex data structures should be serialized into arrays - There are no size limits for data, but extremely large values might impact performance - For structured data, consider using hash tables instead of key-value pairs ## Related Functions - `dragonfly_db_fnc_get`: Retrieves a value by key - `dragonfly_db_fnc_delete`: Removes a value by key - `dragonfly_db_fnc_scheduler`: Processes the callback response ## Links [Delete Key](delete.md) | [Get Key](get.md) | [Set Key](set.md)