--- title: ArmaDragonflyClient - Hash Get ID icon: mdi:file-text-outline excerpt: Get the value associated with field in hash stored at key from DragonflyClient. --- # dragonfly_db_fnc_hashGetId ## Description Retrieves the value of a specific field from a hash table identified by its key. This function allows targeted access to individual fields within a specific hash table, making it ideal for accessing particular attributes of player or entity data. The retrieved data is returned through a callback function. ## Syntax ```sqf [_key, _keyField, _function, _call, _netId] call dragonfly_db_fnc_hashGetId ``` ## Parameters | Parameter | Type | Description | Default | |-------------|---------|------------------------------------------------------------|---------| | `_key` | String | Identifier of the hash table | "" | | `_keyField` | String | Name of the field in the hash to retrieve | "" | | `_function` | String | Name of the function to receive the retrieved data | "" | | `_call` | Boolean | Whether to call the function directly (true) or spawn (false) | false | | `_netId` | String | (Optional) NetID of the player to receive the data | "" | ## Return Value None. The retrieved data is passed to the specified callback function asynchronously. ## Examples ### Retrieve a player's loadout field: ```sqf [getPlayerUID player, "loadout", "dragonfly_db_fnc_test"] call dragonfly_db_fnc_hashGetId; ``` ### Retrieve a specific vehicle property with synchronous callback: ```sqf ["vehicle_123", "fuel", "dragonfly_db_fnc_processFuelData", true] call dragonfly_db_fnc_hashGetId; ``` ### Retrieve data and send it to a specific client: ```sqf [getPlayerUID player, "stats", "dragonfly_db_fnc_test", false, netId player] remoteExecCall ["dragonfly_db_fnc_hashGetId", 2, false]; ``` ## Notes - Retrieves a single field value from a specific hash table - All three primary parameters (key, keyField, and function) are required and validated - The data is retrieved asynchronously through the extension's callback system - When a netId is provided, the data is sent to that specific client - The `_call` parameter determines whether the function is called directly (synchronous) or spawned (asynchronous) - This function targets both a specific hash table (`_key`) and a specific field (`_keyField`) - More efficient than retrieving all hash fields when only one is needed - Player UIDs are commonly used as keys to store player-specific data - All operations are logged for debugging purposes ## Related Functions - `dragonfly_db_fnc_hashGet`: Retrieves a field value from the global hash table - `dragonfly_db_fnc_hashGetAllId`: Retrieves all fields from a specific hash table - `dragonfly_db_fnc_hashGetAll`: Retrieves all fields from the global hash table - `dragonfly_db_fnc_hashSetId`: Sets a field value in a specific hash table - `dragonfly_db_fnc_scheduler`: Processes the callback from the database extension ## Links [Hash Get](hashGet.md) | [Hash Get All](hashGetAll.md) | [Hash Get All ID](hashGetAllId.md) | [Hash Get ID](hashGetId.md) | [Hash Set](hashSet.md) | [Hash Set Bulk](hashSetBulk.md) | [Hash Set ID](hashSetId.md) | [Hash Set ID Bulk](hashSetIdBulk.md)